New Prey has “no tie with the original,” says Arkane

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Arkane Studios president and creative director Raphael Colantonio has confirmed that the new Prey game revealed during Bethesda’s E3 presentation is “not a sequel, it’s not a remake,” and “it has no tie with the original.”

“You have to look at it like a re-imagining of the IP,” he says. “You’re on a space station, there are aliens and you have to survive.”

Colantonio made the statement in a new video posted to Bethesda’s YouTube channel of him speaking at E3. He discusses what Arkane values in a game, such as player choice having an influence on the world ala Dishonored; the kinds of weapons and abilities the player character will have, and how despite the spooky nature of the reveal trailer, he doesn’t see it as a horror game.

“[Prey] is not horror,” he says, “the psychological thrill dimension is more around the theme of identity. You know, who are you exactly as [protagonist] Morgan Yu?” Colantonio goes on to say that the protagonist’s name was chosen to be gender neutral to accommodate the option to play as either a male or female character.

Check out the full video here:

I must say, Arkane Studios sure has me intrigued about what this “re-imagining” of Prey is going to be like. It still bums me out we won’t get a continuation of the original game though, especially since the end credits of the game promised us we would see one.

But it sure sounds like Arkane are twisting in some more freedom of choice compared to the original’s linearity. I suppose we’ll have to wait for some official gameplay footage before we can get an idea of how the new Prey will pan out.

For those of you who haven’t seen the incredibly eerie reveal trailer yet, here it is:

Re-imagine Tom on Twitter: @tomdheath. Don’t forget to follow @load_screen and like us on Facebook.

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