Allison Road, the indie horror game lauded as the spiritual successor to the terrifyingly fantastic P.T., has resumed development after its cancellation in June. Speaking to IGN, Allison Road creator Christian Kesler said he has begun working on the game on his own under a new development label co-founded with his wife called Far From Home.
Their popular Kickstarter campaign was shut down when Allison Road was picked up by publisher Team 17, giving hope that the promising looking game would come to fruition. Sadly this turned out not to be the case, as it was cancelled for unknown reasons in June. But after a short break, Kesler says he’s back and passionate about the project.
“It did take a bit of soul searching to find the drive again to work on Allison Road and to simply make a call on what to do next,” Kesler said to IGN. “After [the cancellation], I took a bit of a break from working on it and re-evaluated all the work that had been done so far — the whole journey, so to speak. I started making a few (in my opinion) necessary changes to the story and the flow, little bits and pieces here and there, and before I knew it, it sort of naturally came back to life.”
Addressing concerns about the game being developed by single person, Kesler reminded IGN that Allison Road had been a solo project for “quite a long time” before anyone else came onto the project.
“For our gameplay trailer, I did all the modeling, texturing, shaders, lighting, etc., and thankfully a lot of the mechanics are already implemented from the previous development phase, so I can comfortably take the game forward by myself,” he said. “If and when it comes to a point where new features and mechanics are required, or old ones need changing, I’ll go look for support.”
No release window for Allison Road has been given, which is understandable given the project is just beginning to start up again as a solo act.
So, P.T. was made, universally loved, then cancelled, leading to Allison Road to pop up, be universally loved (as a concept), was then cancelled, and is now back up and running again. Jesus, why is it so hard for us to get a game about being stalked by a creepy ghost lady in a hyper realistic looking house?!