Digital Foundry just revealed the final specs of Project Scorpio, Microsoft’s candidate in the whole “mid generation upgrade” console trend, and boy does it sound like a beast.
Scorpio will be running a GPU with more compute units and a higher clock speed than the PS4 Pro, a custom eight core CPU, and 12GB of RAM. According to Digital Foundry’s Richard Leadbetter, Project Scorpio delivers “no more, no less” than Microsoft’s promised six teraflops of GPU power.
Here’s the breakdown from Digital Foundry’s assessment:
It’s all well and good to see the numbers presented on paper, but what do they achieve in action? Well, Leadbetter says he saw a Forza Motorsport tech demo running on the Scorpio hardware and it was hitting native 4K resolution and 60 frames per second.
Not only that, it was achieving it while allegedly having some 34% power to spare. Granted it was only a demo, but that’s still a pretty impressive achievement outside of insane PC rigs.
The rest of Digital Foundry’s breakdown focuses in great detail on exactly how the Scorpio manages to achieve this level of performance. For anyone keen for the full, jargon heavy explanation I’d highly recommend giving it a peruse. But suffice it to say, they seem confident Scorpio can deliver the 4K gaming promise Microsoft as made. As to how consistently, we’ll just have to wait and see.
Anyway, exciting times! Now we just have to wait through the hype for the price to be revealed before Scorpio’s Q4 2017 launch. Console consumers aren’t used to dropping more than $1000 on hardware alone unlike PC builders, and this sounds like some expensive tech, so getting the price balanced with the sales pitch is going to be key to Scorpio’s success.