Feature

5 times video game cartoons gave their source material the middle finger

When it comes to adapting a video game into a full TV show or movie, certain creative liberties are expected. After all, animation studios are taking a quick, simple, self-contained premise (chomping yellow circle-man eats pills, runs from ghosts, eats the fruit, swallows ghost, repeat) and attempting to turn it into a complete 11 minute, 22 minute, or hell, even 90 minute cartoon. Not an easy tas...[Read More]

That’s You first impressions: PlayStation’s PlayLink makes party games easy

That’s You is the first title to show off PlayStation’s new PlayLink feature, allowing players to game together using smart phone apps along with their PS4. At a media session on Monday I was fortunate to play a couple rounds and gauge how it all works. As a gameThat’s You and the PlayLink mechanics will be familiar to those who’ve played Jackbox collections, albeit with hi...[Read More]

The Crash Bandicoot N. Sane Trilogy shows how far games have come

Like a lot of 90s children I’ve been playing Crash Bandicoot N. Sane Trilogy this weekend. It’s been a mostly fun – sometimes rage vomit worthy – nostalgia trip. That being said, I can’t help but notice the remake highlights just how far games have come in the 20 years since Crash Bandicoot debuted. A lot of people have noted just how unforgiving the game is, and no, ...[Read More]

The SNES Mini is great and all, but let’s talk Mini N64 dream lists

The Nintendo 64 was my first console and is the reason I love gaming today. I pre-ordered a Nintendo Classic Mini: SNES after some deliberation, but if Nintendo were to release a Nintendo Classic Mini: Nintendo 64, I would buy it in a heartbeat. The NES Classic had 30 games, the SNES Classic looks to only have 21, so it seems likely that the N64 Classic Mini, if such a thing is ever released, will...[Read More]

Why The Last Night is raising a storm of controversy

There was a period after the Xbox E3 conference where I thought The Last Night developed by Odd Tales looked like one of the cooler indie reveals. Its Blade Runner aesthetics and neon gloom are right up my alley. However, that interest turned to morbid curiosity when it surfaced one of the co-creators, Tim Soret, appears to be a Gamergate supporter. For those not in the loop on Gamergate, it basic...[Read More]

What Outlast 2 could’ve done better

This article is riddled with spoilers, consider this your warning! Back in early April when it looked like Outlast 2 wasn’t getting an Australian release due to a bit of dodgy content that our classification board wasn’t terribly keen on, I couldn’t have been more disappointed. The first Outlast is one of my favourite horror games of all time, screaming my head off, sprinting from Chris Walker, un...[Read More]

AFL Evolution’s commentary is the pits

So this past weekend I’ve been playing a fair bit of AFL Evolution, something which has been relatively painful for a number of reasons, but for now let’s take a long hard look at the commentary. Those familiar with games like Madden and FIFA might take commentary for granted. For a solid decade the voice work in sport games has been seamless, to the point it feels like you might actua...[Read More]

The high cost of free games

Sniper Assassin: Shoot To Kill is a free-to-play mobile game in which you select a gun from hundreds of options and shoot people from a long distance. That’s pretty much it. You cannot run, or duck, or move at all other than taking aim. You cannot speak, and other than single-sentence mission briefings and offers of new weapons, no-one speaks to you. There is no strategy other than deciding who to...[Read More]

Australia’s classification problems run deeper than Outlast 2

This article discusses sexual assault. By now you’ve probably heard the news that swept across Australian video gaming channels last week: Outlast 2 has been refused classification in Australia. I know, I’m disappointed too. It was refused classification because it depicted implied sexual violence. I’ll spare you the explicit details, you can read them here if you so wish, but the scen...[Read More]

The moment Horizon Zero Dawn finally clicked for me

My relationship with Horizon Zero Dawn has been somewhat of a shaky one since launch. I spent maybe an hour or so playing before the arrival of Breath of the Wild, only going back to it after I’d cooked my way through Hyrule. Two or so hours back into the robot apocalypse I found myself thinking what all the fuss was about, sure it was good, but not great. My main issue with it was a blend o...[Read More]

How the Switch could make Nintendo great again (with some improvements)

Nintroduction The Nintendo Switch launch was a big success, which is surprising to me, but it has taught me that good marketing surely works, and the Wii U marketing surely didn’t… I have a Wii U so there was no need to get the Switch to play Zelda, but even if Nintendo ditched that version I wasn’t willing to buy a new console for the one game. Please note that my personal exper...[Read More]

The use of amiibos in Breath of the Wild kind of sucks

It’s been widely reported that amiibos can generate loot in BOTW. Which, is pretty interesting, and kind of cool as a time saver when resource gathering, but the fact some of the items seemingly can’t be found in the game without these figures, is making my eyebrows rise to dangerous heights. The most notable piece of loot is Epona, Link’s equine pal who is close to the heart of anyone...[Read More]

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