If I can draw your attention away from the beautiful apocalypse that is Fallout 4, or bring you forward in time from the galaxy far, far away, I’d like to remind you of a little game that came out not three months ago: Metal Gear Solid V: The Phantom Pain. You may have heard of it, as I do tend to bang on about it. And I mean really bang on about it. A LOT. And three months on, MGSV is still bringing out new elements, like trying to unite its player-base and achieve world peace.
Yeah, good luck with that.
Mild spoilers for MGSV to follow.
Once you move into Chapter 2 of MGSV, Snake and his troops at Mother Base have the ability to manufacture and dismantle nuclear weapons. The manufacturing of nuclear weapons, much like it was in the Cold War, is designed to be used as a deterrent against other players infiltrating your Forward Operating Bases (FOBs). I mean, do you really want to piss off the guy who could just easily nuke everything you’ve worked for so long to build?
All that aside, players have wondered what else the nuclear weapons were for. Was there some other purpose for them in the game?
Soon after Phantom Pain released, players hacked into the game’s code and found a cutscene that indicated it would trigger after decommissioning “the last nuclear warhead”. In it, Miller preaches the importance of nuclear disarmament, the mission to stop our children from regressing back to the chaotic US/Russia arms race, and Kiefer Sutherland’s Snake has a speech that contains more dialogue than he probably had during the main game.
Many people suspected this cutscene would only trigger if every nuclear warhead developed by online FOB players was dismantled. Well, according to a news bulletin from Konami, they were right on the money.
As that screenshot from the post says, to achieve the nuclear disarmament ending players must have completed Mission 31 (the end of Chapter One), not own or be developing a nuke, must be on a regional server for their specific game platform and the amount of nukes on that server must be zero. Essentially, we must all unite to do what the world has been trying to do for the past 30 or so years.
Konami have also been tweeting the current number of nukes still around per platform, here’s the latest tally at the time of writing:
Here are the numbers for nuclear weapons owned per platform. By Nov 28th – PS4：206, PS3: 153, One: 40, 360: 39, Steam: 12081
— METAL GEAR OFFICIAL (@metalgear_en) November 29, 2015
It seems their little nudge in the world peace direction is working, despite the forming of a group determined to “populate the world of MGS with Weapons of Mass Destruction” back when the cutscene first leaked, as the numbers are going down considerably:
Here are the numbers for nuclear weapons owned per platform. By Nov 26th- PS4：349、PS3：215、One：81、360：75、Steam：15206 — METAL GEAR OFFICIAL (@metalgear_en) November 27, 2015
Jesus, what is it with PC players and hoarding nuclear weapons?
Will we ever get there naturally, without hacking the game code? Who knows, but man, this is an amazing social experiment. Metal Gear Solid V and Hideo Kojima are trying to get us to work together and achieve something, albeit in a very preachy way, and there’s already a group determined to undermine it because it can. Yes, this is all make believe, but it is interesting that the intent is still there.
Nice going Kojima, still trolling us all while on your “vacation” from Konami…