Month: December 2015

Far Cry Primal gameplay video… and maybe dinosaurs?

  Since it was leaked, and then subsequently announced, there’s been a lot of interest in Far Cry Primal. This spin off from the main series puts the player in control of a primitive human who battles it out with enemy tribes and extinct creatures. There has also been a confirmed beast master feature, where you can tame certain animals to fight alongside you, including saber tooth tiger...[Read More]

2015 gaming highlight reel shows GOTY will be hard to pick

  There’s only three more (ish) weeks of 2015 to go, so we all know what that means: it’s round-up time! And what better way to do that then with a montage? In a similar vein to DJ Earworm’s annual “United States of Pop” mashups, whose most recent one was actually pretty average mainly because Justin Bieber released an album this year, YouTuber Tim Main creates &...[Read More]

Fallout 4: 100 Nuke Mines VS. Behemoth

  As we’ve previously demonstrated, it’s fun to blow up stuff in Fallout 4. Last time it was four bottle cap mines, eight fragmentation mines, two cryo mines and a pulse mine VS. a Deathclaw, which went as expected. This time it’s 100 nuke mines (with a total of 30,100 damage) taking down a lone Behemoth, the result of which made my dogs howl in real life and may have broken...[Read More]

Final Fantasy VII Remake news sure pissed people off

  The Playstation Experience conference last week unveiled a whole bunch of new looks at upcoming games and technology, though the latter is hard to show and really needs to be experienced to sell it. Possibly the biggest reveal of the show though was seeing the new Final Fantasy VII Remake in action, including cutscene graphics, voice acting and some combat gameplay. Certainly looks like a r...[Read More]

Does a big budget make a game fun?

As I write this article Star Citizen has raised USD$99,734,573. That’s a lot of cash, especially for a crowdfunded title. But is the $100million mark really as much as we think in terms of game development? For Star Citizen to pull off all that it has promised will be no small feat and they’ll need one hell of a budget. As the man behind the game, Chris Roberts, says “I don’...[Read More]

Failure looks so much better than success in Just Cause 3

  It’s been nearly a week since the world was given access to the glitchy, padded yet incredibly fun chaos simulator Just Cause 3. Sure, the game has a story but that’s not what anyone is playing it; they’re playing it so they can do barrel roll plane crash landings into water towers and casually walk away from them. View post on imgur.com Cool guys don’t look at ruine...[Read More]

Commissioner Gordon will remember that – my hopes for Telltale’s Batman

  At the 2015 Game Awards earlier this week Telltale Games announced a new game series slated to commence next year, and while normally I’d be a little annoyed since we’re still holding out for a third season of The Walking Dead and Game of Thrones had such an unsatisfying “wait for season two” ending, I can forgive them because BATMAN. Yes, Telltale Games is tackling ...[Read More]

Rainbow 6: Siege review: Whiskey Tango Foxtrot!

– Aaron Birch Bringing a classic franchise back to life for both existing and new audiences is never going to be an easy challenge, especially one that’s as unique and revolutionary as Rainbow 6. First released on PC back in 1998, Rainbow Six has always been about tactical realism. A single bullet can kill, and one wrong move can lead to mission failure. The series has also thrust co-o...[Read More]

“Too many Steam sales” Reddit discussion escalates quickly

  The Steam Exploration (essentially US Autumn) Sale has ended, and the countdown to inevitable Christmas one has begun. Now, I thought the timing of the Autumn sale was particularly interesting given Steam’s track record of staging its Christmas sale around the last two weeks of December, and maybe they were firing all cylinders too early. But then I thought “hey, more opportunit...[Read More]

The end of Namco’s hold on Loading Screens

-James Orr On November 27th, Namco Bandai’s patent, US5718632 A, finally expired. What’s so important about this patent? It gave Namco ownership over ‘interactive loading screens’, which are the ability to play auxiliary games/minigames during a loading screen. But now that the concept has gone public any developer is free to create loading screen games without fear of reprimand from Namco. This i...[Read More]

Robotic Wheatley replica brings Portal character to life

  Portal is up there as one of the best game series ever. It mixes puzzles, humour and dark sci-fi storytelling into one neat little package. Those of you familiar with the games may remember Wheatley, the robotic sidekick in Portal 2 voiced by Stephen Merchant. It turns out that someone has built a very realistic remote controlled replica of the character that comes complete with movement an...[Read More]

Just Cause 3 review: Look at that goat go!

– Aaron Birch Just Cause 3 is the second main game from Avalanche this year, the first being Mad Max, and although both are open world sandboxes, there’s little in the way of similarity here. Mad Max was a vehicle-focused beat ’em up set in a grungy world that didn’t quite achieve all it wanted, and Just Cause 3 is the latest installment in possibly the most over the top, d...[Read More]

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