Karly Taylor

What Outlast 2 could’ve done better

This article is riddled with spoilers, consider this your warning! Back in early April when it looked like Outlast 2 wasn’t getting an Australian release due to a bit of dodgy content that our classification board wasn’t terribly keen on, I couldn’t have been more disappointed. The first Outlast is one of my favourite horror games of all time, screaming my head off, sprinting from Chris Walker, un...[Read More]

Why I hope the next Resident Evil game is just like RE7

This article contains spoilers for Resident Evil 7. In a previous article of mine I said I believed Resident Evil 4 to be the best game of the longstanding Resident Evil series. Even throughout most of my initial playthrough of Resident Evil 7, I still believed it. I had mixed feelings about RE7 initially – not as a horror game, however. If I was judging it by its standards as a general horror gam...[Read More]

How to unlock the true ending and solve the dummy finger puzzle in Resident Evil 7’s midnight update demo

In case you weren’t aware, Capcom recently updated their demo of Resident Evil 7 on the PlayStation 4 with the “midnight” version. The previous update to this demo, the “twilight” version, updated the Baker house for the player to explore further, and included a new ending. This version of the demo, however, provides not only a “true” ending to the experience, but also a solution to the infamous d...[Read More]

I just played Moirai on Steam, and…  

Well, I can’t say I was expecting that. Perusing free games on Steam and finding the gems has become something of a specialty of mine over the years. I’ve played Cry of Fear (and lasted all of five minutes), Path of Exile is still sitting on my desktop waiting to be played and appreciated, and yesterday I came across a short horror game called Moirai. Reading up on it, I was intrigued by the fact ...[Read More]



Neverwinter review: Nevermind the grind

Reviewed on: Playstation 4 Neverwinter, based on the Dungeons & Dragons license and set in the popular Forgotten Realms universe, was developed by Cryptic Studios and originally released on the PC back in late 2013. It incorporates the 4th edition’s rule set, and promised players rich adventures, complete with numerous iconic characters and locations for those familiar with the novels, the tab...[Read More]

What you need to know about Demonheart

“If you never trust anyone, how can you tell friends from traitors?” Demonheart is an upcoming indie game I’ve been pretty eager to write about for a while now. Having recently begun its crowd funding on Indiegogo, Demonheart offers a unique spin on the traditional visual novel experience with beautiful character and location designs, and a unique, haunting soundtrack. It promises deceit, in...[Read More]



Wick review: Keep this candle burning

Reviewed on on: PC Wick is an indie game developed by Hellbent Games that came out late last year on Steam that flew completely under my radar and only recently came to my attention while perusing the “horror” tag for the umpteenth time looking at all the new shiny games I wouldn’t have time to play. Liking the premise of a ghost story brought to life with a local legend about missing children hau...[Read More]



Neverending Nightmares review: a beautiful but tedious quest for why

Reviewed on: PC. I’d heard good things about Neverending Nightmares, even picked it up during a sale on Steam but never actually got around to giving it a go. With the release of a Playstation 4 and Vita version, however, I decided it was enough of an incentive to give it a shot. I was itching to write and needed a new horror game in my life so I figured, why not? Take the plunge, nothing ventured...[Read More]



The Park review: Like Goosebumps if R.L Stine hated children

Do you remember the first time you went to an amusement park? Were you young? Did you go with your parents? Did you eat ice cream and go on rides and have the greatest day of your whole life? The Park, a horror game originally released last year for the PC, but is a new addition to the small PS4 horror library, perverts that experience for you and warps that feeling of wonder and merriment into so...[Read More]



Downfall review: Descend into madness

“In my dreams, I visit this place. The only one that never changes. My escape. My Quiet Haven.” Eerily reminiscent of Silent Hill 2, Downfall follows its protagonist, Joe Davis, and his gradual descent into madness while trying to fight odds that were stacked against him from the start. What was supposed to be a romantic getaway for him and his mentally ill wife Ivy, in an attempt to salvage their...[Read More]

What I want from Mass Effect: Andromeda

Over three years ago now, I was getting super pumped for the third and final installment of the Mass Effect trilogy. I’d managed to convince my mum to give me the day off school (as any self-respecting 17-year-old would’ve attempted in my position) and, after getting my hands on a shiny, glorious N7 edition Xbox 360 copy, I spent the next 16 hours dividing my time between playing and texting a fri...[Read More]

Layers of Fear review: Revisiting the horror masterpiece

  After borderline obsessively playing horror games for years, it comes to a sad point where you feel like you’ve seen it all. Sure, you get the occasional gem that stands out from all the rest but you can’t help but think “I’ve seen this before.” Horror, to me, is the genre that constantly goes back to its root stereotypes and cliches. “Oh look a group of ...[Read More]

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