Metal Gear Solid

Games should give the slow moving injury sequences a rest

Destiny 2 is the latest in a long line of games to feature an extended sequence where the protagonist is injured – which naturally causes them to move like a snail. The mechanic isn’t exactly new. In fact there are so many examples of it that I can’t think of them all off the top of my head (feel free to comment some examples below). Controlling a slow moving character is basical...[Read More]

Metal Gear Solid V complete edition coming this October

Come tomorrow it will have been a whole year since Metal Gear Solid V: The Phantom Pain launched, which also means it will have been exactly a year since I made this stupid face: Well, to celebrate its anniversary, Konami have announced Metal Gear Solid V: The Definitive Experience. Launching on Playstation 4, Xbox One and PC on October 11, the new edition collects both The Phantom Pain along with...[Read More]

MGS wormholes, becoming Batman & Resident Evil NOPE – the trailers of Gamescom 2016

Gamescom 2016 is well underway, and we all know what that means: TRAILERS. Yes, much like June’s E3, the arrival of Gamescom means the internet doth overfloweth with more video game trailers than you can poke a sceptical stick at. I for one love me a good trailer, despite being fully aware that they’re often not representative of the final product and designed to generate hype. But oft...[Read More]

Kojima Productions reveals the face of mascot LUDENS in new image

I don’t know about you guys, but I’ve never been more curious about the details surrounding a character that may not be anything more than a company logo. Seriously, ever since Metal Gear Solid creator Hideo Kojima revealed that the face depicted in his new studio’s logo had a secret and a “really cool full body”, I’ve been really excited whenever more news surr...[Read More]

In Memoriam: Metal Gear Solid

I feel I speak for every Metal Gear Solid fan when I say this past weekend was an emotional roller coaster. Hearing David Hayter and Paul Eiding reprise their roles as Solid Snake and Colonel Campbell in those new Ford ads led to a huge mix of emotions. Euphoric nostalgia, hatred of seeing something so beloved used in a commercial context and another reminder that Hayter was replaced as Snake in M...[Read More]

Metal Gear Solid cast reunites for new Ford car ads

  David Hayter may have been denied the opportunity to return in Metal Gear Solid V, but it seems he isn’t entirely done playing Solid Snake. Hayter revealed on his Twitter overnight that the cast of 1998’s Metal Gear Solid (AKA the best game of all time) are back, featuring in the new “Overdubs” ad campaign for Ford Motor Company. The campaign is made up of actors red...[Read More]

Metal Gear Solid fan remake Shadow Moses cancelled

  Remember back in January when we reported on the Metal Gear Solid fan remake Shadow Moses? At the time we joked about the Unreal 4 engine project getting cancelled. Yeah, well the inevitable has happened, in an announcement on their Facebook page the Shadow Moses team announced the death of their game. We have an important announcement to make today: We have to cancel the Shadow Moses Proje...[Read More]

Fan remake of Metal Gear Solid in Unreal Engine 4 trailer drops

  Fan remakes of classic games have always had an iffy track record, with some going on to be commercially sold products such as Half-Life remake Black Mesa and others being hit with the ban hammer from the original rights holders, effectively destroying years of work. Today, the first proper trailer for an Unreal Engine 4 remake of Metal Gear Solid, titled Shadow Moses, dropped on YouTube, a...[Read More]

Jokes in serious mediums: Enough is enough

This article contains mild spoilers about jokes in Force Awakens, but considering this is the internet you should assume everything has a spoiler for Force Awakens these days. Okay, so not exactly a gaming only topic for this article, but the issue I’ll be writing about applies to pretty much every medium, the overuse of jokes in serious material. If you’ve seen anything written by Jos...[Read More]

The pros & cons of Metal Gear without Kojima

  We all knew that Metal Gear Solid V: The Phantom Pain, my personal Game of 2015, would be the last real Metal Gear game after the now confirmed departure of creator Hideo Kojima from publisher Konami. Heck, it’ll probably be the last real game from Konami since, as well as ditching talent like Kojima, they also cancelled the promising new Silent Hills project, have been accused of tor...[Read More]

Metal Gear Solid V wants to achieve world peace

  If I can draw your attention away from the beautiful apocalypse that is Fallout 4, or bring you forward in time from the galaxy far, far away, I’d like to remind you of a little game that came out not three months ago: Metal Gear Solid V: The Phantom Pain. You may have heard of it, as I do tend to bang on about it. And I mean really bang on about it. A LOT. And three months on, MGSV i...[Read More]

Remaking Magic: Gaming’s best remakes

– James Orr Some games are amazing the first time you play them, and even better the next time they come around. Here we’ll be looking at the times the remakes were as good or better than their originals. And to be clear, we’re not looking at graphical remasters, but only at remakes where the game has either been rebuilt from the ground up, or received substantial gameplay improvements, whil...[Read More]

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