SOMA

Tom’s top three games of 2015

  2015 was a pretty good year for games. So good, in fact, that I predicted it would be really hard to choose my own personal Game of the Year. And boy was it. I haven’t agonised over a decision like this in anything other than a Telltale game in a long time. Honourable mentions: But before we get into that, here are some shout outs to the games that were great, but honestly just not qu...[Read More]

2015 gaming highlight reel shows GOTY will be hard to pick

  There’s only three more (ish) weeks of 2015 to go, so we all know what that means: it’s round-up time! And what better way to do that then with a montage? In a similar vein to DJ Earworm’s annual “United States of Pop” mashups, whose most recent one was actually pretty average mainly because Justin Bieber released an album this year, YouTuber Tim Main creates &...[Read More]

In Memoriam: SOMA – alone, so alone…

  I didn’t get much sleep last night. Not because it was the night before Fallout 4, although I’m very much pumped for that, but because I had just concluded one of the most harrowing stories I have ever come across in a video game, and the combination of the ensuing existential crisis and a raging brainer kept me well away from the sandman’s sweet embrace. The game I finish...[Read More]

LoadScreen talks horror with Thomas Grip of Frictional Games

– Karolina Firman Survival horror has become one of the defining genres of modern gaming. The basic underlying theme behind them is to dump a hapless character in a dangerous and unusual place, (maybe arm them, maybe not) and see if they can survive the horrors that await. There are a lot of split opinions when it comes to what makes a good horror game, is it jump scares and gore, or an unde...[Read More]

SOMA review: scare yourself to enlightenment

-Karly Taylor This game. This fucking game. I should have known, from the moment I found out SOMA was developed by Frictional Games, playing this was going to be a rigorous trial for my nerves. Seriously, I partially blame you, Penumbra (Frictional’s début series), for me being so skittish in real life. I don’t like jump scares. In fact, I hate them with a passion that is almost holy i...[Read More]

SOMA is gross

– Charlie Braithwaite I don’t like horror games. I really don’t. That being said, when I read about how great SOMA by Frictional games is, I decided to give it a shot. After playing for close to two hours I have come to the conclusion that it is fucking gross and not fit for human consumption. The fact there is a monster that makes noises like a dial up internet connection should...[Read More]

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