The Long War

XCOM 2 day one mods from Long War team announced

  For some people, developer Firaxis’ 2012 XCOM: Enemy Unknown wasn’t hard enough. “A ruthless game of statistical likelihoods, tough decision making and infantry perma-death? BAH,” they said. “We want enemies that can research and upgrade themselves like we can, and soldiers who tire and weaken after too many consecutive missions! We want our games to MAKE US WE...[Read More]

Lost Password